Malarkey Software
» / On your mark... get set... TYPE!
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[Neko Type-R]

Neko Type-R was a game that I almost didn't write. iDevGames was running the contest "Accelerated" where the goal of which was to create a racing-themed game in 21 days. I'm not a big fan of racing games so I figured I'd sit this contest out. Then someone in the forums made a random comment about racing sumo-wrestlers one step at a time by tying in words. I was toying with the idea of making a version of Neko for OS X when I saw the comment and was gripped by the idea of racing cats via typing in words. The contest had already been going on for a week, though, so when I started work on this game, I only had 14 days to go from concept to completion. Looking back on it, it's not half bad for two weeks worth of programming. I even got 3rd place (out of 6 entries) netting me a copy of the Pangea Super Pack as a prize.

Under the terms of the contest, Neko Type-R and its source code is distributed under the MIT license.

.:Requirements:.
Mac OS X 10.3 or better.

.:Download:.
NekoType-R.zip
NekoType-R.zip [contest version]
NekoType-R_source.zip

.:History:.
[28 Nov 2009 - v1.2a]
Rebuilt the app with double-sized graphics and included it in the download archive.

[07 Nov 2007 - v1.2]
Preferences added:
  • Text colors for the word to type, the word as it's being typed, and the background color to display the word against.
  • Word list to use.
  • Distance multiplier for words successfully typed in (useful for word lists that consist of very short words).
  • The number of participants in each team (1, 2, or 3).
The easy difficulty was made much easier.
The catnip effect now scrambles the letters of the current word instead of generating a random string of letters.
Added a menu item (as well as ESC key support) to end the current race.
Added a donation solicitation panel.
Added a user interface for editing the list of cat names.

[18 Dec 2006 - v1.1]
Universal binary.
Fixed some bugs that prevented it from working properly under Mac OSX 10.4.
Added a real Read Me file.

[10 Feb 2005 - v1.0]
Initial version. Also the version used for the iDevGames "Accelerated" contest.

.:Screenshots:.